The first opportunity came from the game's first town, Edgewater. Deciding to be a complete rebel I had a blast just screwing with the Board in my playthrough. Most planets and towns are Board run with specific procedures and expectations for its citizens. The Halcyon system is, mostly, controlled by an organization known as the Board with a number of mega-corporations serving under its banner. ![]() This is where the world-building of The Outer Worlds really begins. The ship has been damaged so you need to retrieve a new power converter for it to be flyable. Unfortunately for the captain, you end up crushing him to death upon landing and end up taking over his ship instead. As the game begins you head down to the planet of Terra 2 to meet up with a ship captain to accomplish the necessary tasks to revive the Hope’s colonists. To me, The Outer Worlds is a cool mix of Fallout meets Firefly! Despite the intense futuristic setting, the game has a very westernish feel. Well, that is until a scientist named Phineas Welles manages to revive one of the frozen colonists and sends them on a mission to gather enough supplies to reanimate the remainder of the colonists. So for a number of years the Hope remained a dormant legend out in space with its frozen crew. ![]() In actuality, the colony ship did arrive in Halcyon but due to an equipment malfunction it had to travel in normal space which led to the inability to revive its frozen colonists. To the residents of the Halcyon system, the colony ship Hope has been missing for almost 100 years.
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